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100 Pickpocket Finds for Your Fantasy RPG Game
For thieves, rogues, bards, and other sticky-fingered types!
Running a fantasy roleplaying game such as Dungeons & Dragons, Pathfinder, Fantasy AGE, or any other involves a lot of preparation. As talented a GM (gamemaster) you may be, it’s not a bad idea to have handy lists of possible outcomes for when player characters go down the road less traveled or, as in this case, go for the pocket less picked.
I have a personal fondness for thieves and rogues in roleplaying games. Wizards may have their fireballs and barbarians their axes, but there is nothing quite like a loveable rascal in the party to stir the pot. A well-timed pickpocket attempt can turn a boring encounter into one that might get just a bit too exciting.
The problem is coming up with an answer when the player tells you, “I reach into the sheriff’s pouch while he’s distracted by the bard.”
Sure, a successful attempt could net the player a few coins, but they could find something a lot more interesting… with some prep.
The next time you have a player attempt to snatch something from a pocket, pouch, or purse, consider one of these one hundred items for your player to find. Some are mundane. Some are mysterious. And some are even magical. Peruse the list and write…